LeapFrog Puts Handheld and TV Learning in the Palm of Kids' Hands

July 27 /PRNewswire-FirstCall/ -- Two screens are better than one in the new Leapster L-MAX learning game system, now available from LeapFrog. Following the successful introduction of LeapFrog's award-winning Leapster handheld, the first educational option for parents whose kids wanted a portable gaming system, Leapster L-MAX learning game system marks the company's next entry into the video game arena. By combining handheld learning and TV screen learning, Leapster L-MAX learning game system offers the ultimate in educational video gaming.

"LeapFrog has always set the standard for personal learning tools, creating an impressive legacy that we strive to live up to with every product launch," said Craig Hendrickson, director of marketing. "The Leapster L-MAX system is yet another example of our ability to apply cutting edge technology to a new play pattern that utilizes a handheld screen and a TV screen to unlock a deeper level of learning that will thrill and delight children and their parents."

Raising the Bar on Product Innovation
The new Leapster L-MAX learning game system is the only educational video game solution that offers dual-screen technology, activated by special software, to provide added learning opportunities. As a handheld system, it supports portable learning for children on the go. Connect the Leapster L-MAX learning game system to the TV and the dual-screen functionality creates a unique, interactive learning experience that best teaches key school skills for multiple skill levels.

Standard on LeapFrog products, the Leapster L-MAX learning game system uses a stylus to help children better master early handwriting skills. It is the only video game system that also uses a touch screen to support different modes of game play.

In-Depth Tutorials Offer Better Way to Teach Key Concepts
The Leapster L-MAX system features the richest educational content available in a learning game system. Rather than designing games that assume children understand certain reading or math concepts, Leapster L-MAX learning game system supports children in their individual learning process. By providing the best in-depth tutorials and a supporting hint structure to guide the learning, players may seek step-by-step assistance through reading, math or spelling concepts. This type of guided practice not only helps them learn as they play, but inspires confidence in mastering important skills from preschool to fourth grade.

Extensive Software Library Offers Range of Games
A software library designed to work specifically with the Leapster L-MAX learning game system is immediately available for multiple skill levels, and additional titles that go up to fourth grade will follow. The platform will also be compatible with the entire Leapster learning game library of more than 20 software titles to support handheld learning.

Pricing and Availability
The Leapster L-MAX learning game system and new software titles are available immediately in retail stores, including Wal-Mart, Target, and Toys R Us. It has a suggested retail price of $99.99 and the new software titles retail for $29.99 each. Compatible Leapster learning game system titles retail for $24.99.

SOURCE LeapFrog Enterprises, Inc.